Review: Kingdoms of Amalur

On my downtime this summer I have been playing my extensive back log of video games. Kingdoms of Amalur was one of those games I purchased earlier this year but didn’t have a chance to play when it came out. It was launched right before the PS Vita and Mass Effect 3.  Although they tried to market demos with tons of downloadable content with Mass Effect 3 and Kindoms of Amalur to the same crowd of fans,  Mass Effect 3’s release left players uninterested in Kingdoms of Amalur and almost left forgotten. Even worse, 38 studio was closed recently.38 Studio closing didn’t stop Kingdoms of Amalur from being a fantastic game. Kingdoms of Amalur is like if World of Warcraft and Elder Scrolls Skyrim had a baby together and it was good. That’s the best way to describe this game if you really don’t want to read what I have to say about it. I have played my fair share of MMORPG type games and once I got my hands on Amalur I was instantly hooked. I think some perks to playing Amalur is that there is no subscription fee, I get to fast travel once I locate an area which is always a great perk in any game, you get your own house to store and make items, and I can either make my own stunning armor, potions, and gems or I can complete hundreds of quests to earn them. My character actually looks like she can take out whole villages! Yep, this game rocks!

So to sum it up I definitely recommend this game. I wish it had a bigger release so the studio didn’t shut down but unfortunately I can’t change that. I think everyone that enjoys open world games, amazing graphics, a good story line, hundreds of quests, and lots of cool weapons and armor should pick this game up. If you dislike World of Warcraft and Elder Scrolls I suggest you go back to your Madden and leave this game to the RPG pros! Yeah you heard me! Anyways, Kingdoms of Amalur is probably one of my top five games of this year and I know most of my friends that have also picked it up can say the same.


RATING: 9 out of 10


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